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3D Character Artist, VNGGames

VNG Corporation
Thành phố Hồ Chí Minh
2 ngày trước

  • Create props and modular pieces (walls, floors, crates...) under supervision.
  • Perform UVs and simple texture assignments.
  • Model full environments based on layout blockout or concept.
  • Design modular kits and trim sheets for reusability.
  • Create PBR materials, Use vertex painting, decals, and mesh blending in engine (if applicable).
  • Collaborate with lighting and level design to achieve gameplay-readiness.
  • Drive vision for worldbuilding, environmental tone, and immersion.
  • Align art goals with tech constraints (mobile, console, open world...).
  • Direct integration of lighting, VFX, and props into unified level pipelines.
  • Collaborate across disciplines to ensure game readability, performance, and style coherence.
  • Utilize AI tools to speed up modeling, retopology, and texture generation (e.g., AI UV unwrap, Smart Materials, Generative Textures).
  • Integrate AI-based procedural tools into DCC software Collaborate with Tech Art to build automated system Define and lead the AI strategy for 3D workflows across the studio.
  • Collaborate with designers, programmers, and other artists to ensure seamless integration of 3D assets into the game Maintain a consistent art style and quality across all projects.
  • Stay up-to-date with the latest trends and techniques in 3D art.

Yêu cầu

  • Bachelor's degree in Arts, Design, or a related field (preferred)
  • Knowledge of AI tools for art creation is a plus
  • Strong understanding of 3D art fundamentals (modeling, texturing, lighting, etc.)
  • Proficiency in industry-standard 3D software (e.g., Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer)
Experience creating 3D assets for games, including characters, environments, and props
  • Familiarity with game development pipelines and workflows Ability to adapt to different art styles and project requirements
  • Strong communication and collaboration/ownership/commitment skills

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